Superluminal Stardust 1.6.0b Cracked 2022 + Licence Key Windows 7-11
Stardust is an innovative Adobe After Effects plug-in for the creation of stunning particle and object-based motion graphics and effects. Its groundbreaking interface allows for combining 3D models, particles, effects, and more, all existing and interacting in one shared space, enabling unparalleled integration between powerful tools delivering creative expression never before possible in After Effects. Make your vision come to life using 3D physics, Replica animation engine, 3D Model Library, and hundreds of other features. Easily create complex effects using any of the hundreds of shipped presets, or build setups ground up using the modular workflow.
Introducing 3D volumetric lighting for atmospheric effects, vast rendering speed improvements for basic particle types, expanded render capabilities, compositing helpers such as Shadow Catcher materials and Shadow output, animation tools improvements, workflow helpers such as OBJ file importer, Mesh smooth, Fog and a host of other additions to the toolset. superluminal stardust 1.5 free download
Stardusts already extensive toolset has been boosted with a new major addition the Volume workflow. Integrating the world renowned openVDB technology seamlessly into Stardust, Volume objects can now easily be created. Convert entire particle systems and models to volumes, and manipulate the result with various tools such as booleans, filters, noise and more. Other additions to Stardusts toolset include the ability to create stunning 3D wireframes to achieve captivating and stylish outlining of objects, Extrude Edges to create elaborate 3D objects from the edges of masks and text with a few clicks, along with various other tools and improvements. superluminal stardust 3d
Superluminal Stardust 1.6.0b Cracked Patch
Stardusts already extensive toolset has been boosted with a new major addition the Volume workflow. Integrating the world-renowned openVDB technology seamlessly into Stardust, Volume objects can now easily be created. Convert entire particle systems and models to volumes, and manipulate the result with various tools such as booleans, filters, noise and more. Other additions to Stardusts toolset include the ability to create stunning 3D wireframes to achieve captivating and stylish outlining of objects, Extrude Edges to create elaborate 3D objects from the edges of masks and text with a few clicks, along with various other tools and improvements.
Introducing volume! Convert entire particle systems and models to volumes, and manipulate the result with various tools such as booleans, filters, noise and more. Stardust is a modular 3D particle system for After Effects. It has an easy to use node-based user interface and ships with a ton of presets to create stunning effects quickly and easily.
A standout performance in 2015, Superluminal Stardust 1.6 is the culmination of some very passionate development with state of the art technologies and a fully immersive, user-focused interface.
With the release of version 1.6, the collective age of Stardust becomes 4 years old! During that time, Stardust has been refined, released a series of updates and seen adoption on the AE forums and community forums. The level of industry support for Stardust has been outstanding as the plug-in has gained traction around the globe, servicing a large and constantly growing fan base of creatives.
Superluminal Stardust 1.6.0b New Version
The Superluminal Stardust plugin is a cutting edge, modular particle system that allows you to create 3D particles from any After Effects particle system. The result is a massive overhaul in the interface, which makes it possible to combine 1D and 3D particles with ease. You can now easily create complex three-dimensional particle systems from animations, after effects, and live action footage, including dirt, dust, explosions, fire, smoke, and much more. 3D particles allow you to animate your particle system and even blend it seamlessly with the camera.
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Create realistic spherical particles. The rigidify tool is a new feature designed for animating extremely deformable particles and voxels while retaining an elegant look at all times. Adding new layer that can be offset from other layers and that can be described as plane of reflection, or horizontal reflector plane. Add a sub-surface layer to render reflections with a blurred base and weight as RGB channel.
Add a particle system to any object, and use 3-axis force fields to control object mobility. The Replica tool allows for the easy and quick creation of complex systems from 3D models. The Tangible Toolkit provides new features for the powerful 3D physics engine, giving a lively and organic feel to your creations.
Stardust is a powerful tool for creating unique text effects, animating displacements, and more.
Future updates and new features will be released with regular intervals.
Superluminal Stardust 1.6.0b Features
- UX Improvements: Multi-layer and advanced keyframe controls
- UX Improvements: Toolbars in the Windows start bar
- UX Improvements: Events panel and popup windows
- UX Improvements: Resize and move customizable elements in 3D space
- UX Improvements: Optimization for Desktop and Mobile
- UX Improvements: User information panel
- UX Improvements: Zoom, pan, and other viewport adjustments
- UX Improvements: Viewport controls
- UX Improvements: New Package manager
- UX Improvements: Add category and visibility settings
- UX Improvements: Resize logic mode options
- UX Improvements: Export settings for other After Effects programs
- UX Improvements: 3D view toggle and more
- UX Improvements: Upgrading feature
- UX Improvements: Reset UI elements after upgrade
- UX Improvements: Prerelease notes available for download
What’s new in Superluminal Stardust 1.6.0b
- Improved OCR Reader support for capturing high resolution images. All text was converted to type NEC.
- Fixed bug causing animation to render using incorrect bounds when on a locked layer. This fix may not be compatible with all systems.
- Fixed bug causing objects not to retain their original velocity when moving them using the “Drag In Place” tool.
- Added an option to deactivate shader presets. It’s now easier to see what setting you’ve actually selected for each shader preset (TODO)
- Added rudimentary multi-object support. If you enable the addon and set the character count to 20, 20 characters can now be used with the N-Body System to create mayhem and knock people around. These characters are not interactive, so you can’t set them to collision detection and be done with it. Also, they have no metadata for interaction. You may need to drag some objects to the position where you want them, to select them for rendering.
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